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Tower defense
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Devlog
Going somewhere?
October 15, 2023
by
Dylan Mines
1
Tower Defense The "path" as each enemy spawns, it has to have somewhere to go. I came up with the idea to have a hidden "path" that would outline where an enemy should go and what it should do. This p...
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Staring development - Ideas phase
October 11, 2023
by
Dylan Mines
Tower Defense The Initial Idea A while back, in my computer science class I designed a small tower defense game in python. It wasn't very advanced, but it had all the basics. A new track was generated...
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